Learn the rules, variants and strategy of poker. From Texas Hold'em to Omaha, master the world's most popular card game.

Poker is a card game where the goal is to build the best five-card hand or make your opponents fold.
The 10 poker hand rankings in descending order. Each example shows a real hand with its statistical probability of appearing in Texas Hold'em.
💡 Tip: the Royal Flush is so rare (1 in 649,740) that seeing one at a real table is a story worth telling. The Pair, on the other hand, is the most frequently winning hand in a 6-9 player game.
Each player gets 2 hole cards. 5 community cards are revealed progressively. Best five-card hand wins.
The most popular variant
Each player gets 4 hole cards. You must use exactly 2 of your own cards and 3 of the community cards.
More action than Hold'em
Each player gets a mix of hole and exposed cards. No community cards. A classic poker variant.
Each player gets 5 hole cards and can exchange some of them. Best hand wins.
Play more aggressively in late position (button, cutoff) and more conservatively in early position.
Watch your opponents' betting patterns to spot their strengths and weaknesses.
Never risk more than 5% of your bankroll on a single hand. Set loss limits.
Bluffing is essential but should be used sparingly. Bluff when your betting story is coherent.
Poker is a game of math, not pure luck. The best players win long-term because they consistently make +EV (positive expected value) decisions. Here are the 3 key concepts to master.
The ratio between the amount you need to call and the total pot after your call. If the pot is €100 and you need to pay €20 → pot odds = 20:120 = 16.7%. If your equity is higher than that percentage, calling is mathematically profitable.
Rule of thumb: pot odds > equity = fold. Pot odds < equity = call/raise.
The percentage of times your hand beats your opponent's at showdown. Calculated with tools (Equilab, PokerTracker) or approximated with the rule of 4 and 2: multiply your outs (cards that make you win) by 4 on the flop or by 2 on the turn to estimate your equity.
Example: a flush draw on the flop = 9 outs × 4 = ~36% equity to hit by the turn or river.
The average gain a decision produces over the long run. Formula: EV = (win probability × gain) - (loss probability × loss). A call is +EV if EV > 0, regardless of the individual outcome.
Poker truth: you can make the right move (+EV) and lose, or the wrong move (-EV) and win. The long run rewards +EV decisions.
In Texas Hold'em, your table position determines how strong a hand you should play. Late position (button, cutoff) = more information about opponents' actions = wider ranges. Early position (UTG) = little information = very tight ranges.
Tight range ~10-15%: AA-99, AKs-AJs, KQs, AKo-AQo. Play only your best hands, fold everything else.
Range ~15-20%: add 88-77, ATs+, KJs+, QJs, AJo+, KQo. You can open a bit wider.
Range ~25-30%: add medium pairs, suited connectors 76s+, more broadway hands. Near-optimal position.
Range ~40-45%: open with almost anything but trash. Acting last post-flop gives you maximum informational advantage.
SB: medium range ~25%. BB: purely defensive (call a modest raise with a range of ~30-40%, only 3-bet premiums AA-QQ, AKs).
Bluffing is a mathematical mechanism, not an intuition. For your bluff to be profitable, your opponent's fold frequency needs to exceed what the implied pot odds require.
If you bluff €100 to win a €100 pot, your opponent needs to fold at least 50% of the time to break even. If the pot is €200, the breakeven fold rate drops to 33%. The bigger the pot, the less often your bluff needs to succeed.
GTO (Game Theory Optimal): you play a mathematically unexploitable strategy (an ideal mix of bluffs and value bets). Theoretically perfect but demands mastery. Exploitative: you adapt to each opponent (bluff more against tight players, value-bet more against calling stations). More profitable against amateur players, but requires precise reads.
Poker follows different bankroll rules than slots. Long-term variance is higher (20-30 buy-in downswings are common), so a bigger bankroll is required.
Minimum 20-25 buy-ins for your stake. Example: NL10 ($0.05/$0.10) = €250 min bankroll. NL50 = €1,000-1,250. Move down a level if your bankroll drops 15-20%.
Minimum 100-200 buy-ins for your stake (massive MTT variance). Example: $10 tournaments = €1,000-2,000 min bankroll. 50+ buy-in downswings are normal.
Minimum 50 buy-ins. Moderate variance between cash games and MTTs. Ideal format for learning tournament structure without MTT-level variance.
Stop-loss at 3 buy-ins lost in a cash game session = quit. Stop-win is less critical (keep playing while you're playing well). Leaving a bad session early preserves both bankroll and mental state.
Last updated: 27 juin 2026 - All information is up to date and verified
Source: pokerstrategy.com
All sources are verified and regularly updated to ensure the accuracy of the information.