Guide

    Vikings Go to Hell Review (May 2018): The Yggdrasil Vikings With a Cross-Session Rage Meter

    Published on Updated on

    Bannière Vikings Go to Hell (Yggdrasil)
    Yggdrasil · Avis testé par BetsRank

    Vikings Go to Hell

    8.8/10— note BetsRank
    RTP
    96,1%
    Volatilité
    Haute
    Max Win
    5 500x
    Voir la fiche technique complète

    Vikings Go to Hell launched on May 20, 2018, and it's the 3rd installment in Yggdrasil's Vikings saga — an infernal, demon-filled universe that breaks away from the ocean setting of the first two entries. Its standout innovation: a persistent, cross-session Rage Meter — the first slot on the market to offer this kind of saved progression.

    TL;DR

    1. Yggdrasil slot, May 2018, 3rd installment of the Vikings saga. 5x3, 25-payline format.
    2. 96.1% RTP, high volatility (a break from the medium volatility of Wild/Berzerk), MAX 5,500x, 20.4% hit rate.
    3. Persistent Rage Meter (collect 300 rage = 7 Berzerk FS) + 2 Free Spins levels (level 2 = 3x multipliers) + Boss battles (Lord of the Chains + Lucifix).
    4. No bonus buy available.

    The Vikings saga — timeline

    SlotYearMax winVolatilityInnovation
    Vikings Go Wild20151,900xMediumSea Monster Battle
    Vikings Go Berzerk20164,000xMediumSession Rage Meter
    Vikings Go to Hell20185,500xHighCross-session Rage Meter
    Vikings Go Megaways202022,000xHighMegaways adaptation

    Hell marks a break toward high volatility plus cross-session persistence.

    Persistent cross-session Rage Meter — the innovation

    This is the first time a slot on the market has offered this concept:

    1. You play a session and build up rage points
    2. You close the window, shut down your PC, or switch casinos
    3. Your rage points are saved on Yggdrasil's server
    4. When you come back, your rage points are right where you left them

    300 rage points = 7 Berzerk Free Spins. The pacing is designed so that a full collection takes several sessions on modest bankrolls.

    It's an unprecedented "progression" system for a slot — later copied by some Hacksaw and Push Gaming titles (but Yggdrasil laid down the idea first).

    How to collect the 300 rage points

    ActionRage points earned
    Successful demon fight (base game)5-15 depending on the demon
    Landing a big symbol0 (rage only comes from fights)
    Free Spins0 (the bonus doesn't add rage)

    Reaching 300 rage takes roughly 30 to 50 fight wins. Over short 50-100 spin sessions, that's 10-20% progress.

    2 Free Spins levels

    A unique mechanic: the Free Spins have 2 progressive tiers:

    LevelTriggerRewards
    Level 13+ scatters in the base game8/16/24 Free Spins (based on scatter count)
    Level 2Reach the threshold during Level 1Progressive multipliers up to 3x

    Level 2 is the path to the 5,500x — stacked 3x multipliers across an extended Free Spins round.

    Boss battles — Lord of the Chains + Lucifix

    During Free Spins, two demonic bosses can appear:

    • Lord of the Chains: an intermediate boss. Defeat it → unlocks Level 2 + an intermediate reward
    • Lucifix: the final boss. Defeat it → mega reward + maximum multipliers

    These encounters set Hell apart from the other Vikings titles — it feels more narrative, more like a video game.

    Vikings Go Berzerk comparison

    AspectVikings Go BerzerkVikings Go to Hell
    Year20162018
    Format5x45x3 (reduced)
    VolatilityMediumHigh
    Max win4,000x5,500x
    Rage MeterSession onlyPersistent, cross-session
    Free SpinsRagnarök FS (4 sticky Vikings)2 levels + 3x multipliers
    UniverseNorth SeaInfernal / demons

    Berzerk = warm, accessible. Hell = dark, demanding, more rewarding.

    No bonus buy — patience required

    Like the other Yggdrasil Vikings titles, there's no bonus buy available. Combined with the 20.4% hit frequency (modest for the saga), you'll need to play the long game to trigger Free Spins and build up the Rage Meter.

    That's by design — the cross-session Rage Meter is built specifically to span multiple sessions and create a sense of progression that a bonus buy would short-circuit.

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    FAQ

    What is Vikings Go to Hell's RTP?

    Official RTP: 96.1%. Standard for Yggdrasil. Adjustable by operator — check via the in-game "i" button.

    Vikings Go to Hell vs Vikings Go Berzerk?

    Berzerk (2016) = medium volatility, session-limited Rage Meter across 4 Vikings, Ragnarök Free Spins, North Sea universe. Hell (2018) = high volatility, persistent cross-session Rage Meter, 2 Free Spins levels with 3x multipliers, infernal universe. Hell pushes the innovation further. Berzerk remains the most beloved for its pacing.

    How do I collect 300 rage points?

    Each successful demon fight in the base game adds 5-15 rage points (depending on the demon). 300 rage takes roughly 30-50 fight wins. The bar persists across your sessions — you can pick up where you left off, even days later.

    Is Vikings Go to Hell available for real-money play?

    Yes, on the top-ranked crypto/anonymous casinos that carry Yggdrasil.


    🎰 Vikings Go to Hell slot page.

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    Published on May 11, 2026
    Updated on August 3, 2026
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    Verified Sources & References

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    [2]
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